By the classical photography you can take quite "true" pictures. But it has some insufficiencies and one of them is that the picture "is flat". Nevertheless we can sense the space and its deepness in reality. We need eyes and the brait for it. Eyes as a sense organ and the brain which "analyse" the view.On the basis of experiences it recognizes know objects and it knows that objects which are in front are bigger than the ones in background. It informs us about the deepness mainly by the different shift of the two views - from the left and right eye. (You can try a small test - put a finger few centimeters before the eyes and look to the distance. You will se probably two fingers). More close the object is, greater shift comes. The object in infinity are on the same place - not shifted. The sterophotography is based on this phonomenon.
A stereophotograph consists of the photographs - one for each eye taken from different places. The it must be ensured in a viewer or by another technique that each eye watches its photo and the brain prepares the deepness illusion then. The pictures are plastic and more realistic.
There are five possibilities:
I can say from my experiences that I have tried techniques 2-5, but most
often I take the pictures from the hand. Event it is not perfect, the brain can
correct little mistakes and you will usually not realize anything. The bigges
disadvantage is the limitation for the static pictures. Some of the cameres (for
example and older Olympus Camedia C300) have the function 2 in 1. I fine to use
it and to check the pictures on the display imediatelly.
If you take diapositeves, you can make a viewer for simply pushing the pictures in.
You can combine the two pictures by a special computer's application and mask one view by red color and the second by blue color. Than you need special red-blue glasses to view it. This technique is called anaglyphs and it is described below.
You can learn to see such pictures without any aid - squint the picture by the right way. Just simply watch one picture by the left eye and the second one by the right eye :-) The same technique is necessary to see the stereograms (SIRDS). The distance of the pictures must not be greater than the distance of the eyes - that is approximatelly 7 cm. The novices should start with lesser distance.
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A stereofotography is just one of many techniques that can enhance the possibilities of the classical photography. Maybe you are familiar with some of them, so here is just a brief list of some of them:
Stereograms - are based on the same principle as the stereophotography, but is is not a photography, but an image created by the computer, based on 3D model and a texture. There is number of stripes of the texture deformed by the deepness of the model in each point. The plastic images rises from the wallpaper. For more information visit Stereograms pages.
Anaglyphs - are photograps put over itselft to one photograph. Every
photo is masked by different color and you need special glasses to see it. Zoner
Photo Studio can be used for example to create such pictures.
Svět na dlani - galeries and glasses sale, camera convertors and others. (Czech
only)
Panoramatic pictures - a wide-spread technique nowadays which allows
to combine several neighbouring pictures to one large panoramatic picture.
Special software for the creating is usually delivered with the camera. It
is necessary to use it, as it is not possible only to compound the pictures
manually, because of the len's distortion.
Photovista panorama
spherical panorama- pictures are not projected to cylinder only, but to the sphere and we can look in any direction in the space.
Plenoptic modeling - So far described
techniques allowed to watch the scene from one place. Plenoptic modeling brings
the possibility to take the scene from several places and to "walk"
between them. The tripod, exact position maping and special software is required.
It is quite difficult to prepare it, but it allows to show any view from any
place in the scene.
McMilan's
abstract
3D models from fotographs - a technique, which is suitable for by man
created object, not for natural ones. It helps when we want to show already
existing building in 3D. We take the picures of it from different places and we
create its simple 3D model with the computer by the way that we put the basis
geometric object on the taken pictures. Based on the pictures the software
creates the textures then and it hides the imperfection of the rough 3D model,
so it is not necessary to create perfec model with texture in 3DStudio for
example.
Canoma